Very simple bullet hell game.
How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?
I have coding experience but none making games, using Unity, or using C#. Because of this, most of the base code was taken from online from an even simpler bullet hell game and then heavily edited to suit the project (adding parry system, removing random angles in bullet spawner, updating code to suit current version).
What challenges did you encounter?
Spending 8 hours downloading programs to begin coding in the first place and trying to quickly learn how Unity and C# function.