The Deep End

Virtual CodeDay Winter 2021 ∙ 
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Unmute
The project will be an atmospheric horror game involving the perspective of a submarine operator, as he dives into the deep abyss on a rescue mission to discover the truth behind a sunken naval vessel. The gameplay is mostly directed in a point-and-click fashion with a focus on a simple narrative. The main objective will be on creating the ideal atmosphere.

How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?

Jesse: ~2 years of programming
Tiffany: ~2 years of studio art practice with a hobby in digital art

This project was made using Clickteam Fusion 2.5. Neither of us have used Clickteam Fusion beforehand.
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Jesse L