Our team made a Battle Cats-style, MOBA-inspired game about macrophages and bacteriophages with massive muscles. Although currently designed to allow spawning microbes from both sides, future development work (which is very much intended to happen, including during the period between this submission and judging on Monday!) will allow for a single-player experience in which enemy spawning is controlled by the computer.
Team Members' Prior Experience
Daniel DeAnda (DGWerlod) is an experienced programmer and CS^2 Scholar at UTD - this will be his tenth CodeDay