We made a rotating platformer puzzle game that lets the player view the same map in different perspectives relative to their gravity. We wanted to combine both storytelling and the puzzle solving aspect; the story follows that of a wizard who has amnesia, stuck in a virtual world where only their journal entries are available to guide them. Some key features of the game include turning the map using arrow keys and innovative use of water and fire jets to solve puzzles.
How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?
Two of our team members have experience with Unity and programming, such as Java, while others are relatively new to coding; we distributed tasks according to skill.