My project consists of a (wip) Shapush Puzzle Generator. Shapush is a puzzle game I came up with about a year ago, with heavy inspiration from other Sokaban like puzzle games.
https://en.wikipedia.org/wiki/Sokoban
You can see Shapush here: https://efhiii.github.io/shapush/
but keep in mind that it's not what I was working on.
I used GPGPU (General Purpose GPU) CUDA code (similar to C++, but specific to NVIDIA Graphics cards, and potentially far faster w/ parallelism). Most of my time was spent learning the workflow and syntax of CUDA, and although I didn't quite get it finished, I do have a somewhat clear idea of what I need to do, and I'll continue to work on this in the coming weeks.
What tools did you use to create your project?
How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?
In CUDA, none.
~5 years programming in general; mostly JavaScript, as well as some Python, Ruby, Java, C, C++, HTML/CSS, Node.js, and Befunge-98
A few college classes, probably the most relevant for this project were ARM Assembly (also using C) and Data structures (using Java).