A game about someone named y2k, who meets some odd people before prom and her decision dictate her endings.
How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?
Some of us had moderate experience, but others had little. There was a lot of art in the game, and the backgrounds we got from online.
What challenges did you encounter?
At first, there were troubles with Photoshop as well issues with construct since coding there was extremely difficult for us. Then, the original script got delated late at night so that had to be redone. As well as the drawings because they needed to be polished.