Witch Hazel

CodeDay Winter 2024Seattle(history) ∙ 
https://codeday.sh/witch-hazel
Unmute
2D Platformer about cats.

How much experience does your group have? Does the project use anything (art, music, starter kits) you didn't create?

Our group had no experience making games. 2 of us have previously taken coding classes, however, has never applied it to anything. The project used 1 or 2 assets from online, but everything else such as art, music, and story were all originally created by us.

Google drive link to those assets - https://drive.google.com/drive/folders/1bIXFNcLvv9paSovCslsmoH-N7rwvu5AS?usp=sharing

What challenges did you encounter?

Our biggest challenge was working together as a team. Being a cohesive unit while highlighting everyone's strength proved difficult. The time constraint also was a significant challenge as we had an ambitious idea, but had to scale down because of time. However, to combat both of these, we decided to delegate tasks. We assigned specific roles according to our strengths, allowing us to work efficiently.
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Participation Certificate

Awards

Best in Show

Members

Kaitlin